I make VFX assets for Unity
Unity strives for innovation and I keep a close eye on them. As I've been developing my game, I've fallen in love with Visual Effect Graph. In combination with Shader Graph and their latest improvements, Visual Effect Graph is overshadowing older Shuriken particle system in almost all use cases.
Visual Effect Graph doesn't seem to be getting the attention it deserves in the Asset Store. That's why I decided to offer my packages with its great features implemented.
Essentials
This pack contains effects that most games have in common: missiles, healing, buffs, jumping, mighty detonations and other. It's suitable for all game genres.
» Available on Unity Asset StoreShields & Defense
Advanced fantasy and sci-fi shields with Intersection and Fade effects. Deflection effect is also included so this is a full featured kit.
» Available on Unity Asset StoreMissiles & Explosions
Ordinary VFX explosions are boring. Where are mighty shockwaves or wicked skulls? If you're looking for spectacular explosions and missiles that create them, this is the right pack for you.
» Available on Unity Asset StoreDissolve & Teleport
Make dissolve, teleportation or materialization stand out in your game with advanced VFX. Effects can be customized to your exact liking!
» Available on Unity Asset StoreCharacters & Artifacts
Let your characters revel in unbridled energy or bind them with an ancient curse. These advanced VFX will also adapt to your various weapons, powerups and other artifacts.
» Available on Unity Asset StoreCustom VFX for your game
Are you looking for something else? Let's discuss contract work (VFX Graph + Shader Graph). Don't forget to send details of what the effect should look like and your Unity version.