Visual effects have always fascinated me, and from my modest early video experiments, I gradually became a professional in game VFX. Unity game engine became my platform of choice, and I've been eagerly tracking the development of VFX Graph.
VFX Graph leverages GPU particles and introduces instancing, significantly boosting performance compared to Unity's older visual effects system. Moreover, VFX Graph continues to receive impressive updates, pushing the boundaries of VFX quality within Unity.
I am committed to providing excellent customer support. If you require assistance, please do not hesitate to contact me:
AssetMage@Webyw.cz